The first two triangles in OpenGL
Got a cube generated with different colors for each side
Rendering the Texture Coordinates to make sure they were right.
Rendering a high resolution screenshot of Sublime Text to see how the mipmapping looked
The first two triangles in OpenGL
Got a cube generated with different colors for each side
Rendering the Texture Coordinates to make sure they were right.
Rendering a high resolution screenshot of Sublime Text to see how the mipmapping looked